[情報] FIFA 21 Update #7 Patch
看板FIFAseries (FIFA games)作者rangers (One strike away.Twice)時間4年前 (2020/12/09 02:26)推噓1(1推 0噓 1→)留言2則, 1人參與討論串1/1
此次更新針對低平傳中和貼地傳中球速進行了調整,降低了球員接高速傳球時射門的精准
度。並且針對裁判的判罰邏輯再次進行了調整等。
https://fifaforums.easports.com/en/discussion/580249/fifa-21-title-update-7
The latest Title Update is now available on the PC (Origin/Steam) version of
FIFA 21 and includes the changes below.
Gameplay
Made the following changes:
Reduced the speed at which the ball travels when performing Driven or
Driven Ground crosses.
This effect is most noticeable when performing a Driven or Driven
Ground Cross with a player whose Crossing Attribute is 75 or lower.
The higher the Crossing Attribute, the less pronounced this effect is.
Decreased how accurate a volley can be if the ball is reaching the shot
taker at a high speed.
Adjusted referee logic to better evaluate when a yellow card should be
given.
Further improved interception logic in situations where the defending
player is directly in the ball’s path.
This change applies only in situations where the ball carrier is
passing the ball.
Decreased player transition speed into a Fake Shot while Sprinting, after
the Skill Move was successfully requested.
Addressed the following issues:
Improved animation selection logic when attempting to make a save as a
player-controlled goalkeeper.
Sometimes, fouls around the edge of the box were resulting in seemingly
incorrect ball placement for the following set piece.
The in-game referee made the correct decision in these situations,
but the resolution of the fouling animations could make it seem as if a foul
took place in a slightly different spot on the pitch.
Improved referee logic in situations where a professional foul is
committed by the last player in defense, impacting a potential attacking
opportunity.
In some cases, referees did not make the correct foul call following a
physical contest or Standing Tackle.
The Heel Chop Skill Move could not be performed while Sprinting.
Reduced some instances of the ball carrier stumbling after minimal
physical contact in the box.
This could sometimes have led to unnecessary penalty kick calls.
In some situations, a player who was attempting to intercept a pass would
incorrectly move their foot away from the ball.
In rare instances, players would teleport during a non-gameplay foul
scene following an advantage.
FIFA Ultimate Team
Addressed the following issues:
When loading a Squad Battles match, the Opponent’s Squad screen
sometimes disappeared too quickly
After reaching the previously set personal Pack Limit on FIFA Playtime,
Squad Building Challenge Reward Packs could not have been opened without
changing or ignoring the limit for 1 hour.
A potential stability issue could occur when the Captain invited a friend
to the Co-Op Lobby.
VOLTA FOOTBALL
Addressed the following issues:
When switching between tabs in Gear Up, the UI did not always reflect the
currently selected Objective.
Addressed some instances of players being unable to matchmake.
Career Mode
Addressed the following issues:
Updated the Interactive Match Sim UI when penalty kicks and penalty kick
shootouts occur.
A stability issue could occur when playing with Argentine teams.
In Player Career, some stats were not being tracked correctly when
playing a portion of the match and selecting the Jump To Result option from
the pause menu.
General, Visual, and Audio
Made the following changes:
Updated several kits and a stadium.
The Connection Monitoring setting now defaults to Icons Only instead of
Off.
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