[新聞] SameBoy v0.16.2
SameBoy is a user friendly, powerful and open source Game Boy, Game Boy Color
and Super Game Boy emulator for macOS, Windows and Unix-like platforms.
SameBoy is extremely accurate and includes a wide range of both powerful
debugging features and user-facing features, making it ideal for both casual
players and developers. Of course, SameBoy also has every feature one would
expect from an emulator – from save states to scaling filters.
Changes:
Version 0.16.2This version is backwards compatible with save states from
SameBoy 0.14.3 and newer, as well as save states from any BESS compliant
emulatorAccuracy Improvements/Fixes
- Improvements to the “Accurate” frame blending option; SameBoy now
correctly tracks the “parity” of each frame, and uses a more realistic
blending ratio
- Support for bootleg ROMs that claim to have no RAM in the MBC field, but
also declare a non-zero RAM size
Bug Fixes
- Removed XAudio 2.7 support and replaced it with the redistributable version
of XAudio 2.9, fixing various crashes on Windows 7
- Fixed an issue with the menu graphics being glitched in the SDL frontend
if SameBoy is set to display a border
- Fixed the update dialog in the Cocoa frontend displaying the changelog in
the wrong font on versions of macOS
- Fixed Quick Look support being broken on macOS Sonoma
- Fixed a bug where the Cocoa and iOS frontend would sometimes flicker when
using the Metal renderer
Download:
https://sameboy.github.io/posts/release-0.16.2
https://sameboy.github.io/
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