Re: [新聞] (DC) redream v1.3.1

看板Emulator (模擬器)作者 (我就是暴風雨)時間7年前 (2018/10/01 21:49), 7年前編輯推噓2(200)
留言2則, 2人參與, 7年前最新討論串1/1
2018.09.30 https://www.youtube.com/watch?v=ufZaAucmftk
Changed: – Combined per-mesh and per-triangle polygon sort options into a new and improved per-strip option. This new option isn’t as accurate as our per-pixel option, but it improves on both of the previous options for users without OpenGL 4.5 support. – Refactored thread synchronization code between emulation and graphics thread to reduce CPU usage and improve performance on dual core systems. – Added support for JIT compiling the AICA’s ARM CPU code for a ~10% perf gain. – Optimized scheduler code for a ~5% perf gain. – Optimized basic block linking code. Fixed: – Sort mode of passes not always being correctly honored (Tony Hawk menus). – Sorting of punch through polygons (Test Drive Le Mans car decals, SGGG Segagaga menus). – Alone in the Dark rebooting when selecting a character with the HLE BIOS. – Ignore window resize events on minimize to avoid renderer restarts. – License screen not showing when using the HLE BIOS. https://github.com/inolen/redream -- ポーラステーション http://perry0517a.blogspot.tw/ -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 117.19.183.94 ※ 文章網址: https://www.ptt.cc/bbs/Emulator/M.1538401767.A.517.html ※ 編輯: conpo (117.19.183.94), 10/01/2018 21:49:49

10/01 22:30, 7年前 , 1F
10/01 22:30, 1F

10/06 13:23, 7年前 , 2F
用起來有點雜音 不知道是不是機器配置不夠說
10/06 13:23, 2F
文章代碼(AID): #1RiYNdKN (Emulator)
文章代碼(AID): #1RiYNdKN (Emulator)