[新聞] DMGBoy 1.0 (2012-10-19)

看板Emulator (模擬器)作者 (八房龍之助)時間13年前 (2012/10/20 23:08), 編輯推噓0(000)
留言0則, 0人參與, 最新討論串1/1
http://code.google.com/p/dmgboy/ DMGBoy (Dot Matrix Game Boy) is a Game Boy emulator written in C++. It uses wxWidgets for the user interface and SDL and portaudio for the audio. Is Cross-Platform: Windows, Linux and Mac OS X builds are available. DMGBoy 1.0 (2012-10-19) ‧Added a OpenGL renderer. This decrease the use of the cpu when the size of the window is bigger than 1. ‧Added fullscreen mode (only in the OpenGL mode) ‧Improved the audio in Linux ‧Improved the stability in computers with poor performance ‧Improved the internal timer ‧Improved interruptions ‧Other minor improvements in accuracy ‧Changed the default keys to Up, Down, Left, Right, A, S, Shift, Return. This change is because most of the keyboards can't notify the press of 4 keys in the previous configuration. And The Legend of Zelda requires that A, B, Select, Start keys are pressed to save the game ‧Fixed bug in the MBCs ‧Fixed bug in the SBC instruction (The sprite of the main character in the game Battletoads is rendered properly) ‧Fixed the E8, F8 instructions ‧Visual C++ 2010 redistributable included in the windows installer (no need to download it) -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106
文章代碼(AID): #1GWhvdSa (Emulator)
文章代碼(AID): #1GWhvdSa (Emulator)