[新聞] Aeon Version 0.61

看板Emulator (模擬器)作者 (八房龍之助)時間15年前 (2010/07/08 17:37), 編輯推噓0(000)
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http://www.aeonemulator.net/index.html I figured it was finally time for a new build, so here’s what’s new: - Switched to .NET framework 4 - Implemented x86 protected mode task switching support (Quake, CWSDPMI, C&C) - Fixed bug with 80-bit operand floating point instruction decoding (XCOM) - Added a few missing floating point instructions - Tweaked DOS emulation to get programs compiled with DJGPP working (Quake) - PIC now allows its base interrupt vector to be reprogrammed - Rewrote address decoder to improve emulation performance - Finally fixed issue preventing Borland’s RTM extender from working (Jazz Jackrabbit) - Improved Sound Blaster DSP audio, should hopefully eliminate most of the playback glitches - VGA LineCompare register is now properly emulated (Jazz Jackrabbit, Incredible Machine 2) - Implemented instruction tracing for CPU trap flag (Second Reality – at least the menu loads now) - Fixed bug in DOS EXE loader where maximum memory field was not respected - Added support for ADPCM compressed playback on Sound Blaster (Traffic Department 2192) This is pretty much a compatibility and performance update with no new application features. There’s still a lot of open issues I’m looking into, but this should be faster and more stable than 0.60. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100
文章代碼(AID): #1CDPne9K (Emulator)
文章代碼(AID): #1CDPne9K (Emulator)