[新聞] Dolphin SVN r5000

看板Emulator (模擬器)作者 (八房龍之助)時間16年前 (2010/02/03 16:43), 編輯推噓1(101)
留言2則, 2人參與, 最新討論串1/1
http://www.emucr.com/2010/02/dolphin-svn-r5000.html Dolphin SVN r5000 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. Dolphin SVN changelog: r4997 Fixes detection of some wii root files r4998 Falcon4ever prefers to keep a standalone code copy of nJoy in repository. Nakee, please make a branch/tag after release so that the code of nJoy will be saved as a standalone plugin r4999 Revert commit 4997 and fix in a way that is more consistent with the structure before the global build patch r5000 a lot of modifications here :) first fixed scaling when updating backbuffer to make it friendly with encoders, now frame dumping must work without errors in any codec. clean screenshot and frame dumping code now is more correct, faster and stable. improve safe texture cache, improving the distribution of the hash algorithm, including tlut hash in the final hash of the texture, and making use of a 64 bit hash to make it more accurate. clean a lot of code and corrected some missused vertex formats when drawing full screen quads. and biggest change last: implemented pseudo antialiasing: a image post-process algorithm that mimics antialiazing and is fare more easier to implement in this scenario. you can change the intensity of the effect changing the values of the antialiasing combo. the right value depends on the game. for example mkwii looks awesome with 8x. please try all the changes and let me know the results. if something is broken, please let me know and will fix it asap. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100

02/03 20:34, , 1F
賀~5000....
02/03 20:34, 1F

02/06 14:31, , 2F
喔喔 終於破5000了
02/06 14:31, 2F
文章代碼(AID): #1BQJSWTZ (Emulator)
文章代碼(AID): #1BQJSWTZ (Emulator)