[新聞] Kale Hyper Neo-Geo 64 WIP

看板Emulator (模擬器)作者 (八房龍之助)時間16年前 (2009/11/25 12:30), 編輯推噓0(000)
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http://mamedev.emulab.it/kale/ Implemented V-Blank register in the Hyper Neo Geo 64 driver, this was the cause of paletteram not being updated in both Samurai Shodown 64 1 & 2 games (thanks goes also to Haze for implementing the inline chain mode for the sprites, not in the previous WIP update). This also fixes the hangs in both games too: -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100 ※ 編輯: choan 來自: 59.126.238.100 (11/25 12:37)
文章代碼(AID): #1B3BBxO6 (Emulator)
文章代碼(AID): #1B3BBxO6 (Emulator)