[新聞] PCSX2 SVN r1949 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the

看板Emulator (模擬器)作者 (八房龍之助)時間16年前 (2009/10/04 15:25), 編輯推噓0(000)
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http://emu.crimsonrain.com/2009/10/pcsx2-svn-r1949.html PCSX2 SVN r1949 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r1947 SPU2-X: Fixed some more major bugs and typos; most sound *should* be working again now. Added a hackfix for a crash in the BIOS cased by what *should* be correct handling of IRQAs. r1948 Added some DebugBreak generation (INT3 / 0xcc) to the PsxRec, for catching nul pxsRegs.pc assignments from the recompiler (enabled in DEBUG builds only).These are usually more context-useful breakpoints than the assert() check in psxRecompile. r1949 Win32 build system: * Re-enabled function-level linking in the shared properties sheets (applies to debug and devel builds, and is ignored in release builds). Can't remember why it got disabled in the first place, but whatever errors it was causing seem to be gone now. * Removed the wxWidgets 2.9/3.0 copy of wxScopedPtr (wx/scopedptr.h), since we have a new superior implementation of our own.PCSX2 SVN r1949 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality. PCSX2 SVN Changelog: r1947 SPU2-X: Fixed some more major bugs and typos; most sound *should* be working again now. Added a hackfix for a crash in the BIOS cased by what *should* be correct handling of IRQAs. r1948 Added some DebugBreak generation (INT3 / 0xcc) to the PsxRec, for catching nul pxsRegs.pc assignments from the recompiler (enabled in DEBUG builds only).These are usually more context-useful breakpoints than the assert() check in psxRecompile. r1949 Win32 build system: * Re-enabled function-level linking in the shared properties sheets (applies to debug and devel builds, and is ignored in release builds). Can't remember why it got disabled in the first place, but whatever errors it was causing seem to be gone now. * Removed the wxWidgets 2.9/3.0 copy of wxScopedPtr (wx/scopedptr.h), since we have a new superior implementation of our own. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100
文章代碼(AID): #1Ao4u45L (Emulator)
文章代碼(AID): #1Ao4u45L (Emulator)