[新聞] DaedalusX64 Alpha Revision 427

看板Emulator (模擬器)作者 (八房龍の助)時間16年前 (2009/08/09 15:05), 編輯推噓0(000)
留言0則, 0人參與, 最新討論串1/1
http://daedalusx64.com/viewtopic.php?f=9&t=1199 Changelog Revision 423 ==> Revision 427 [~] Forgot a couple of things [!] FlatShade and ViewPortHack should use flags to compare. [+] Turok: The Dinosaur Hunter and Tigger′s Honey Hunt will use DoubleDisplay. [!]Reworked Double Display Lists, it is now enabled in roms.ini on a per rom basis as needed to prevent breaking roms [+]Renenable SIMULATE_DOUBLE w/Mario Party hack [+]Reduce resource usage of Double Display w/o breaking roms [+]Removed need for extra sceGuSync for FPS Display [+]Switched from string compare to flags for hacks [+]Added hack flags to Roms.ini and as menu options Debug mode [~]Added files the Vis C++ project to reflect Changes in Microcode Structure [!]Fixed 007 Broken on Rev 423 [+]Reduced extra rendering steps on non-rendered frames with FS enabled Note: Approx 10% Speed-up, some games that need DoubleDisplay to function correctly have issues under FS (Ex:Automobili only work properly under odd FS) [!] Changed a couple of things here and there [+] Added code for S2DEX_RDPHalf_0 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100
文章代碼(AID): #1AVdKpGf (Emulator)
文章代碼(AID): #1AVdKpGf (Emulator)