[新聞] vba-rerecording svn r96

看板Emulator (模擬器)作者 (八房龍の助)時間16年前 (2009/06/27 15:34), 編輯推噓0(000)
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http://code.google.com/p/vba-rerecording/ r96 Tweaked UI again. Fixed movie drag & drop behavior. Now it will open the GBx directory instead of the GBA directory if the movie is of a GBx game. Also, the ROM opening is less hack-ish now. Fixed Reset/Cancel in the Directories dialog. Removed several unused variables in class VBA. r95 Edited wiki page through web user interface. r94 Edited wiki page through web user interface. r93 Created wiki page through web user interface. r92 Fixed SDL/gtk compilation. However still not working correctly. r91 "Beautified" the code with some tools. Hopefully nothing broken. r90 Reverted frame timing of GBA games for the time being. It will be fixed again once the SDL build is fixed. Fixed change log. r89 fooling around r88 [No log message] r87 Major change - Fixed the length of the first frame right after starting a GBA game, which used to be too short (~197120 instead of ~280896 cycles). Oscillation still occurs at times though. Some GBA movies recorded with previous revisions desyncs. All GBx movies recorded with previous release are supposed to stay in sync. Reviews and verifications are required. Fixed small bugs in src/win32/MemoryViewerDlg.cpp. Suppressed the runtime type checks on zlib source files. r86 Applied the patch for SDL build (SDL.cpp.patch) submitted on Issue 19 (yet to verify) by shinydoofy, WITHOUT doing any tests. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100
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文章代碼(AID): #1AHSjfah (Emulator)