[新聞] fba_029704_pgm4

看板Emulator (模擬器)作者 (八房龍の助)時間17年前 (2009/03/10 21:23), 編輯推噓0(000)
留言0則, 0人參與, 最新討論串1/1
http://neosource.1emu.net/forums/index.php?topic=1157.60 * Changes * * 03-10-2009 * Added another speed hack * - detects idle loops (cpu loops, waiting for something to do) and skips them * - Massive speedup! Helps kov2 (and clones) more than martmast though... * Added a function to the arm7 core to enable idle loop skip * - Must manually find address where loop starts * Added region hack for kov2p & kov2p205 * * 03-09-2009 * Reduced amount of ram used by tiles * - Also a tiny speedup for background tile drawing * Added speed hack (not a lot faster) * - burns 66 cycles from 68k or arm7 whenever triggered * Greatly sped up the sprite drawing routine * - cpu usage drops 20-40% depending on the game * Added transparency table for background tiles * - Small speedup for background drawing * Added different routine for drawing background tiles without row scroll * - Small speedup for background drawing * Added transparency table for text tiles * - Small speedup * * 03-08-2009 * Added XingXing's Oriental Legends Special/Super protection simulation * Fixed a crash if tile accessed is outside available tiles * Fixed a crash if sample is accessed outside of available * Added input opposite clearing * Cleaned pgm_run.cpp a bit * Renamed protection & reset routines http://www.fbadev.info/iq_132/fba_029704_pgm4.zip -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100
文章代碼(AID): #19jcdQtN (Emulator)
文章代碼(AID): #19jcdQtN (Emulator)