Re: [新聞] PCSX2 rev 580 & Plugins

看板Emulator (模擬器)作者 (八房龍の助)時間17年前 (2009/02/24 15:40), 編輯推噓0(000)
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PCSX2 rev 580 rev 570 GSDX 1.14 rev 577 SPU2-X 1.0 iles from these two sites <http://re4rainbow.4shared.com/ and http://www.mediafire.com/re4rainbow> are compiled SVN versions of PCSX2 and its plugins. r580 Implemented a fix for Art of Fighting, MFIFO was clearing our counted size when it shouldn't have been. r579 Changed a behavior of recUpdateFlags a bit; now it also clamps results when flag updating is skipped. r578 Fixed a minor issue in MADDiq/MADDAiq VU opcode. (when _Fs_ == 0) r577 Assorted code cleanups to WinMain's message handling, and streamlined the language selection 'gui restart' procedure. r576 Code cleanup of some VU clamp functions for SSE4, and reverted my previous useless commit :p r575 Fixed some potential dangerous situations in VU rec r574 SPU2-X: Fix for bleepy sounds in FFX / FFXII. Apparently effects processing is much more sensitive to tight SPU2/IOP sync than any other part of the SPU2. (good to know!) r573 some more vu clamping fixes by nneeve (fixes problems with the non-sse4 code) r572 - nneeve fixed some bugs when VU extra/extra+sign clamp modes were enabled. - i added paths.h to the vs2008 project file. r571 Clean up r568 a bit. r570 GSdx: vtune JIT code profiling support (somebody should implement this in pcsx2 too, see iJIT_NotifyEvent(iJVM_EVENT_TYPE_METHOD_LOAD_FINISHED, ...), plzkthx :P) and other minor fixes/optimizations. r569 Linux: Show the version number for release builds. r568 Linux: Get the locations of ini files for plugins mostly working again (I know about the USB & FW stubs). (Issue 55). This is still somewhat hackish; I'll probably be cleaning up bits later, and this does put LOCAL_PLUGIN_INIS out of commission for the moment. It will come back eventually. This ought to also take care of issue 54. You may need to delete pcsx2.cfg for everything to work properly. r567 Not much to see here, just some patch cleanup and editing... r566 minor vu changes r565 LilyPad: Version number updated in rc copy. Refresh device list bug on device insertion/removal fixed. Attempt to resolve potential XInput/DirectInput infighting by deleting DirectInput interfaces to disabled/bindingless DirectInput devices. r564 Modified EE opcode table to make add/sub require sign-extended operands. This fixes a crash in Unlimited SaGa. WinGUI: Fixed a minor issue when changing language. r563 FPU fixes: tweaked the fpu compare clamping so now gt4 works again. made the digimon rumble arena 2 fix into a gamefix. tekken 5 doesn't need a gamefix anymore. VU fixes: fixed 2 opcodes thanks to nneeve. optimized FCOR a bit. changed the way ICO gamefix works so its less hacky (just always sets VI to 1 instead of setting VI to the opposite of the 'correct' result) General fix: there was some odd bug with the autogenerated TEXTINCLUDE stuff. if you edited a resource, it would generate #includ r562 Added some diagnostic and recovery checks to the MTGS queued frame counter, as per problems expressed in Issue 49. r561 Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100 ※ 編輯: choan 來自: 59.126.238.100 (02/24 15:40)
文章代碼(AID): #19ewHT_C (Emulator)
文章代碼(AID): #19ewHT_C (Emulator)