[新聞] snes9x1.43-re-recording r19

看板Emulator (模擬器)作者 (八房龍の助)時間17年前 (2009/02/17 11:28), 編輯推噓0(000)
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http://code.google.com/p/snes9x143-rerecording/ r19 set D3DCREATE_FPU_PRESERVE at D3D CreateDevice() call, for additional lua module support r18 updated lua lib to 5.1.4 (old was 5.1.3 actually) r17 sloppy changes for lag counter r16 Update asm objs. I rebuilt all files and fixed broken wav/avi sound output with r14 exe. I don't know why, anyway I commit them. r15 added crypt.h r14 link lua51.[dll|lib] instead of compiling source code r13 it doesn't need decode certainly, but needs to set block pointer. r12 set needs_decode true after snapshot load is wrong, fixed. r11 upx nasmw r10 i checked in a bad sln also repair the code block of c4emu which i had to remove to get it building in releasemode. this file doesnt get used in releasemode anymore so its ok r9 awdaw r8 reinstall asm code r7 xx r6 fixed spc dump after snapshot load (spc_dump_dsp removed) r5 forgot to add build notes r4 fix vs2005 build r3 add missing files as well (perhaps) r2 initial upload test r1 Initial directory structure. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100
文章代碼(AID): #19cYxA9Z (Emulator)
文章代碼(AID): #19cYxA9Z (Emulator)