[新聞] PSP用:DaedalusX64 Revision 289

看板Emulator (模擬器)作者 (八房龍の助)時間17年前 (2009/02/05 20:02), 編輯推噓0(000)
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http://www.pspfreak.de/forum/psp-news/65608-21-01-09-daedalusx64-revision- 255-a.html Revision 290 [~] Merge From -n64: Load RomSettings earlier to fix FrameLimiter Issue. Revision 289 [~] Use global variable as other options. Revision 288 [~] Fix FramerateLimiter. Tidy the code and enable this by default. Revision 287 [~] Fix crash in F-Zero/Zelda Revision 286 [~] New system for build configs - NonOpt/Opt are gone, replaced with Dev. Makefile can be compiled in debug (DEBUG=y) or release, and config can be specified independently with CONFIG=<configname>. [~] Replaced some uses of _DEBUG with DAEDALUS_ENABLE_ASSERTS. [~] Fixed some w32 runtime warnigns (u8/u16 casts etc) [^] Reduced dynamic memory allocations on boot (use CNullOutputStream, avoid std::string,std::map etc) [*] ABI2 refactor/tidy - should be faster, generate less code. [~] Revert recent change to NDCPlane (back to how it was - suspect this was unintentional). clip_tri_to_frustum simplified [~] Fixed some warnings [^] Try to fread with single 'count' - faster with some lame hosts. Revision 285 [-] Need more test to load a whole ROM into memory in PSP. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100
文章代碼(AID): #19YjLDXT (Emulator)
文章代碼(AID): #19YjLDXT (Emulator)