[新聞] DeSmuME SVN r1544

看板Emulator (模擬器)作者 (八房龍の助)時間17年前 (2009/02/05 14:53), 編輯推噓0(000)
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http://www.crimsonrain.com/2009/01/desmume-svn-r1544.html http://desmume.svn.sourceforge.net/viewvc/desmume/trunk/desmume/?sortby= date#dirlist DeSmuME SVN r1544 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS). r1540 fix a bug in windows framerate throttling which made frameskip auto unable to skip frames. r1541 change back to linear interpolation in SPU. it seems a bit extravagant now. perhaps we should make it configurable.. or, for luigi__'s consideration, I added a commented-out cos lookup table instead of doing the full call to cos() r1542 fix a bug that made some sprites get cut off in x=255; also some small speedups in GPU r1543 speedup to x/y window handling code by precalculating as much as possible at beginning of scanline or when WIN0H* are set r1544 core: - add busy flag in GXSTAT for BoxTest, PosTest & VecTest; - fix pop matrix stack; - GXFIFO emulation (with USE_GEOMETRY_FIFO_EMULATION definition in FIFO.h) . . . r1610 this is what happens when i save resources back out with vs2005. can luigi still load them? r1611 0.9.1 WIP Merged 1591 and 1592 r1612 Moved the timer IDs to an external include because, if they're located in resource.h, Resedit will blow them up when saving. r1613 saving from vs2005 once more. see how resedit likes it r1614 moved timers id for Windows port in common.h :) r1615 - opps, forgot remove it r1616 Added the template of the new map viewer. I'll start coding it tomorrow. (For info, you shouldn't commit resource.h after having just saved it with VS just to test Resedit, it gives me conflicts with TortoiseSVN, and Resedit can still open it. It just annoys me. Thank you for your understanding.) r1617 rasterizer: more correct texturing and alpha blending r1618 didnt mean to leave texture dumping enabled r1619 rasterize: fix off by one texel error r1620 Changed the vertex submitting method: all the polys are rendered as triangles, so the vertex number can be anything you want. It doesn't seem to cause glitches. It'll probably be required for clipping, as we'll need replacing clipping vertices properly, like the DS does. r1621 Make a function static. r1622 Declare variables in the same order they are initialized to fix a gcc warning. r1623 Changed a bit the new bg map viewer pattern. r1624 Again some adjustments to the BG map viewer template. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100 ※ 編輯: choan 來自: 59.126.238.100 (02/05 14:54)
文章代碼(AID): #19YepM3q (Emulator)
文章代碼(AID): #19YepM3q (Emulator)