[新聞] Demul 0.4.8 WIP Release

看板Emulator (模擬器)作者 (八房龍の助)時間17年前 (2008/10/06 17:36), 編輯推噓0(000)
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http://forum.emu-russia.net/viewtopic.php?f=25&t=503&start=20 Changes: - added new GPU plugin - gpuOGlv3 (it′s recommended to install newest drivers to use this plugin, especially for ATi video cards). What it can do: - nice sorting (still not perfect); - correct blending and shading; - emulate fog; - change video resolutions; - make .png and .jpg screenshots; - build mipmap textures; What it can′t do (yet): - render-to-texture (we are working on it); - frame buffer rendering; - texture filtering (Ikaruga); - multisampling; Fixed bugs in other plugins: - polygon cache bugs; - texture cache bugs; - polygon transfer trough TA with intensity mode 1 and 2 (Trigger Heart Exelica); - invisible polygon cut; - removed unneeded GPU calls; added bugs: - who knows? ;) - added new GDR plugin - gdrCHD. It supports MAME′s CHD images. Builtin GDI->CHD converter is still not perfect. It makes CHD images with unnecessary information but emulateable anyway. It′s recommended to use MAME′s chdman utility instead of it. - CD-ROM reading speed is now syncronized with CPU and limited to 1Mb/sec (fixes Resident Evil - Code Veronica, thanks to drkIIRaziel); - fixed old bug with invisible shots in Ikaruga′s second stage (thanks again drkIIRaziel); - added current NAOMI romsets from MAME, removed old ones; - fixed old bugs in dynarec and code invalidation, counters and some other things; - fixed almost all memory leaks. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100
文章代碼(AID): #18wTmQiq (Emulator)
文章代碼(AID): #18wTmQiq (Emulator)