[新聞] SDLMAME v0.126u4

看板Emulator (模擬器)作者 (八房龍の助)時間17年前 (2008/08/10 13:43), 編輯推噓0(000)
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http://rbelmont.mameworld.info/?page_id=163 SDLMAME The latest version is 0.126u4. The core changes are calmer this time, but there were major SDL changes (see SDLMAME.txt for details). # 1) Up to date with baseline 0.126u4 (RB) # 2) Fixed race condition with parallel builds (Arnaud GIBERT) # 3) Debugger cleanup (Wilbert Pol) # 4) Preliminary OpenSolaris support (use “make TARGETOS=solaris”) (qmc2) # 5) FreeBSD fix for osd_alloc_executable (andi) # 6) Many SDL changes (Couriersud) # - replaced window->render_lock with event window->rendered_event. For multiple windows and “-mt”, the old code would allow filling up the workqueue with 1000s of entries, since the lock would not block while another window is rendered. The osd_event establishes a barrier which is only freed if the last window blit operation has finished. # - initialize mouse_enabled with option “-mouse”. Affects both SDL1.2 and SDL1.3 This will hide the mouse if you specify “-mouse” and let you play missile command. # - Set SDL_VIDEO_GL_DRIVER if -gl_lib is given. The SDL directfb driver is picky about this. Added reminder: FIXME: move lib loading code from drawogl.c here. This may be used to disable opengl if no library was loaded. # - SDL1.3/video=opengl: Fixed windows not being updated after another window was resized # - for -verbose, output some information about renderer (-video soft) # - SDL1.2: added blitmode “async” which sets SDL_ASYNCBLIT # - SDL1.2: removed blitmodes “hwbest” and “hwblit” # - SDL1.3: added blitmode “hwbest” for antialiased and smoothed scaling now that the directfb driver supports it. This is also supported by the 1.3 opengl render backend # - added sdlinput_release_keys to cope with lost keyboard events in SDL1.3 during fullscreen switch # - some identing in drawogl.c # - rename sdl_use_unsupported to osd_use_unsupported() # - rename SDL_* macros to SDLMAME_* (avoid name clashes) # - got rid of VIDEO_SCALE_MODE constants. Scale modes are now handled in drawsdl.c. Starting mame with eg. -video soft -sm yuy2 on X11 no longer crashes. # - some more changes to input.c to avoid resize loops (issue for directfb) -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.238.100
文章代碼(AID): #18dd_l1U (Emulator)
文章代碼(AID): #18dd_l1U (Emulator)