[情報] 6.87c
* Infernal Blade base damage reduced from 40 to 25/30/35/40
Doom的第三招砍傷害 之前一等實在太op...
* Armlet armor bonus when activated reduced from 5 to 4
鬼手啟動護甲減少1(總共9)
* Essence Aura now uses Pseudo-Random Distribution
OD被動改用PRD, 變不那麼隨機。 我比較好奇是整隊一起算還是各個英雄分開?
* Wind Lace cost increased from 225 to 235
* Wind Lace is no longer available in the Side Shop
wind lace 漲價 不能在邊路買了 (support QQ)
* Silver Edge now has a 300 gold recipe
大隱刀需要三百製作書 (還是能拆的樣子)
* Arc Warden base damage improved by 4
雖然這版arc改成後期不強 但是前中期打架很猛的 持續buff中
* Vengeful Spirit Intelligence reduced from 15 + 1.75 to 13 + 1.5
怎麼感覺vs躺著也中槍...
* Super Creep gold increase over time reduced from 2 to 1.5 per upgrade cycle
破一路的超級士兵每七分半增加的錢變少 加速遊戲速度的改動
* Beastmaster's Boar Poison no longer pierces Spell Immunity
獸王野豬的毒現在不能穿魔免
* Greevil's Greed no longer benefits illusions
煉金的幻象現在不會繼承貪婪被動 (rip 鬼手 輝耀 分身 玲瓏心 build)
* Storm Spirit Intelligence increased from 23 + 2.6 to 24 + 3.0
藍貓大buff! 但是之前大招砍太兇 回不去了...
* Slardar base movement speed reduced from 300 to 295
大魚人跑得更慢了
* Metamorphosis no longer increases Base Attack Time
* Conjure Image damage taken reduced from 425% to 400%
TB這版增加到十點護甲比賽還是沒什麼人選 冰蛙繼續buff
第二招幻象受到傷害降低 第三招用了基本攻擊時間不會上升(原本1.5->1.6)
* Stifling Dagger base damage increased from 60 to 75
PA第一招buff 但是反甲跟深淵的改動對她來說太傷了...
* AoE Bounty Gold based on level reduced from 8/7/6/4/4 to 6/5/4/3/3 per level
修正一些 comeback mechanism 偶爾能看到 0 streak的頭一顆8xx一定是哪裡做壞了..
* Grave Chill cast range increased from 600 to 650
Visage buff 這招用來zone offlane蠻好用的
* Jinada slow reduced from 18/22/26/30% to 15/20/25/30%
賞金繼續nerf 但是個人認為不會影響太大 應該還是bp常客
所以我說那個白虎nerf呢...
至少讓流星可以disjoint吧 常常跳走還是被砸死 囧
上次Lich nerf來得又快又狠
"OD and Invoker are op for 4 months, lets give Lich 4 days"
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※ 文章網址: https://www.ptt.cc/bbs/DotA2/M.1462659343.A.FBE.html
※ 編輯: boiq (68.60.46.233), 05/08/2016 06:22:28
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應該說 看不改了哪讓他這版本跟上版本有很大的差別
Synderen 表示 QQ
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Sry 我是指技能被動
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有些英雄因為meta改變變過強就馬上修正 結果改成四不像比以前還難用 ex:屍王
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※ 編輯: boiq (68.60.46.233), 05/08/2016 17:31:49
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噓
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6.87
* Leap's speed buff is now dispelable.
* Added Aghanim's Scepter Upgrade:
* Passively triggers Starstorm every 8 seconds. If there are no units to
affect, the spell waits until there is a nearby enemy.
* Does not trigger if the enemy does not see you. Passive procs are disabled
by Break.
6.86
* Increased attack range from 600 to 630.
* Increased Starstorm main radius from 625 to 650.
* Sacred Arrow now instantly kills any non-hero, non-ancient creep it collides
with.
6.85
* Increased Agility agility gain from 2.75 to 3.3.
* Increased Starstorm icon.png Starstorm secondary radius from 325 to 425.
6.84
* Starstorm
* Second meteor now hits the closest enemy within the radius, instead of a
random enemy.
* Increased secondary radius from 175 to 325.
連續buff四個版本 到底塞了多少錢給冰蛙...
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※ 編輯: boiq (68.60.46.233), 05/09/2016 00:43:26
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