[閒聊] 近來PK以無趣了...
角色已有壓倒性強弱之分
玩強的角色會贏的心虛
玩弱的角色會輸到脫褲
互抓破綻的緊張刺激感以消失
強的角色抓到對手秒
弱的角色抓到對手要比強的角色多N倍以上破綻才有機會贏
(N=3~10)
要繼續玩就必須被遊戲公司牽著鼻子走玩別的角色
但玩強的角色和其他強的角色互秒又會覺得不像在玩格鬥遊戲
說到這
真希望過幾個月台版的代理商能注意到日版韓版的前車之鑑
不然玩遊戲的熱情,絕不比被外掛侵入降的慢
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◆ From: 61.57.130.54
※ 編輯: acbc 來自: 61.57.130.54 (06/17 00:35)
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06/17 00:40, , 1F
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06/17 00:40, , 2F
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06/17 00:46, , 12F
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