[情報] Diablo III Hotfixes-(Updated 6/28)
看板DIABLO (暗黑破壞神 - D3,D2,D1)作者yao60301 (Let's Go Mavs!)時間14年前 (2012/06/29 00:32)推噓64(64推 0噓 99→)留言163則, 74人參與討論串1/1
http://ppt.cc/QGKQ 上一篇版友po的 我直接貼來版上
Diablo III Hotfixes - June (Updated 6/28)
by Lylirra Jun 28, 2012 9:21 AM PDT 2913
Below you'll find a list of hotfixes which address various gameplay and
service issues affecting Diablo III. Hotfixes are updates we make on our end
without requiring you to download a new patch. Some of the hotfixes below
will go live the moment they are implemented, while others may require your
realm to be restarted to go into effect. Please keep in mind that some issues
cannot be addressed without a client-side patch update. We will continue to
update this thread in the days ahead as additional hotfixes are applied.
Spoiler Warning: If you have not yet completed Diablo III on Normal, some
hotfixes described in this list may include spoilers.
June 28
Items
‧The drop rates for high-end items (items level 61-63) have been increased
for Acts III and IV of Hell difficulty and Acts I – IV of Inferno
difficulty:
‧The new approximate drop rates are as follows:
地獄
‧Hell – Act III and Act IV
‧iLvl 61: 9% to 13.9%
‧iLvl 62: 1.9% to 3.45%
‧iLvl 63: 0% (no change)
煉獄
‧Inferno – Act I
‧iLvl 61: 17.7% to 23.9%
‧iLvl 62: 7.9% to 12.6%
‧iLvl 63: 2.0% to 4.8%
‧Inferno – Act II
‧iLvl 61: 18.6% to 23.3%
‧iLvl 62: 12.4% to 18.6%
‧iLvl 63: 4.1% to 9.3%
‧Inferno – Act III and Act IV
‧iLvl 61: 24.1% to 27.1%
‧iLvl 62: 16.1% to 21.7%
‧iLvl 63: 8.0% to 16.3%
Bosses
‧Bosses are now guaranteed to drop at least 1 Rare item for players with 4
stacks of Nephalem Valor and at least 2 Rare items for players with 5 stacks
of Nephalem Valor
Bosses:(注意是頭目或小王戰)
‧疊4層NV-保證1黃
‧疊5層NV-保證2黃
一般菁英依然是疊5層NV-保證1黃。
Bug Fixes
‧Fixed a bug with several items that would allow those items to block
pathing when dropped on the ground
‧把會擋住路徑的某些物品BUG修正
目前已知例如麗瑤的太極杵.焚火弩.吐膿弩等皆已經被修正無法卡怪。
‧Fixed a crash that could sometimes occur when a player was interacting with
environment objects (e.g. opening chests or clicking on a lectern)
‧Fixed several additional game and service crashes
‧修正一些會造成遊戲崩潰的BUG
June 12
Bug Fixes
‧Players can no longer gain achievements they have not earned by joining a
Public Game with someone who has earned those achievements
‧修正在公開遊戲拿不到成就的BUG
‧Monks can no longer infinitely stack the damage buff from Combination
Strike by changing weapons.
‧修正武僧之前用某技能時換武器會無限增加DPS的BUG
June 8
好像是1.0.3a的改版內容
General
‧In cooperative games, monster damage will no longer increase when
additional players join the game. Please note that monster health will still
scale based on the number of players in a party
多人遊戲下只會增加怪物血量比例,不會增加怪物的傷害。
Bug Fixes
‧Tyrael no longer has collision when he is your active follower and his
damage has been reduced
泰勞已經無視物體碰撞。(就是可以被穿過去)
‧Pots of ashes in Act I and vases in Act IV will now drop less gold when
destroyed
罐子的金錢掉落變少。
‧Resplendant chests will no longer spawn in the Underbridge
‧Fixed a bug where players could turn in the same quest repeatedly and
always receive rewards as though they were completing the quest for the first
time
都是之前的修正再說明一次。
-------
貼上中文版:http://tinyurl.com/7ane3x5
《暗黑破壞神III》六月份快速修正_-_6月30日更新
以下你將看到有關《暗黑破壞神III》遊戲內容以及伺服器的快速修正資訊,此快速修正
不需玩家下載任何更新版本,而某些快速修正將會再公布之後立即生效,其他部分則會待
伺服器維修後生效。請注意,有些問題仍會在版本的更新中再次說明,未來幾天內,如有
其他快速修正,我們將會持續更新此文章內容。
劇透警告: 如果你尚未完成《暗黑破壞神III》普通模式,以下列表中的部分快速更新內
容可能包含你尚未知曉的劇情。
6月30日
錯誤修正
‧ 一般
‧修復當玩家在施放技能時,連續點擊城鎮傳送門可暫時提高攻速,
或雙重施放技能的問題
‧鑑定物品將不再允許玩家規避技能攻擊動畫的冷卻時間
‧額外修復幾個會造成遊戲當機的罕見問題
‧拍賣場
‧修復從多個不同賣家處購得的物資商品,由拍賣場完成區寄回儲物箱時,可能會造成玩
家儲物箱商品堆疊數量不正確的問題
6月29日
物品
‧一般
‧提高高階物品(物品等級61-63)在地獄難度第三、四章,以及煉獄難度第一至第四章
的掉落機率:
‧地獄難度第三、四章
‧61級物品:9%提高至13.9%
‧62級物品:1.9%提高至3.45%
‧63級物品:0% (不變)
‧煉獄難度第一章
‧61級物品:17.7%提高至23.9%
‧62級物品:7.9%提高至12.6%
‧63級物品:2.0%提高至4.8%
‧煉獄難度第二章
‧61級物品:18.6%提高至23.3%
‧62級物品:12.4%提高至18.6%
‧63級物品:4.1%提高至9.3%
‧煉獄難度第三、四
‧61級物品:24.1%提高至27.1%
‧62級物品:16.1%提高至21.7%
‧63級物品:8.0%提高至16.3%
頭目
‧一般
‧涅法雷姆之勇效果疊加4層時,頭目至少會掉落1件稀有物品;
效果疊加5層時,至少會掉落2件稀有物品
錯誤修正
‧一般
‧修復可將某些物品放置地面以阻礙通行的問題
‧修復當玩家與環境物件互動時(如開啟箱子、點擊抄寫台或講台),偶而可能會當機的
問題
‧修復額外的遊戲及服務當機的問題
6月14日
錯誤修正
‧玩家將無法再透過加入公開遊戲,取得隊友已經獲得但自己尚未取得的成就。
‧武僧將不在可利用融會貫通更換武器的方式來無限制的堆疊傷害加成。
6月8日
一般
‧多人遊戲中,怪物的攻擊力將不會再隨著玩家人數而增加。請注意怪物血量仍會依照團
隊人數遞增。
錯誤修正
‧當泰瑞爾跟隨玩家時,將不再擁有碰撞體積。
‧第一章的骨灰罈以及第四章的聖瓶掉落的金錢數量將會減少。
‧修正玩家完成任務後,可持續重複領取任務獎勵的問題。
--
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◆ From: 125.229.162.105
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