[情報] Patch Notes - August 12, 2024
看板BlizzHeroes (暴雪英霸 - Heroes of the Storm)作者Jotarun (forever)時間3月前 (2024/08/13 06:40)推噓13(13推 0噓 9→)留言22則, 15人參與討論串1/1
https://news.blizzard.com/en-us/heroes-of-the-storm/24126146/
Our next Heroes of the Storm patch is live! Read on for more information.
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** Quick Navigation:
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* General (#General)
* Balance Update (#Balance)
* Hero Updates (#Hero)
* Bug Fixes (#Bugs)
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** General
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* Updated Homescreen and Startup Music.
* Updated Shop Bundles and Items.
Return to Top (#return)
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** Balance Updates
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** Heroes
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** Brightwing
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Talents
* Level 1
+ Hyper Shift
o Cooldown reduction reduced from 1 to .5 seconds.
o Healing reduced from 6% to 4% of maximum Health.
** Genji
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Talents
* Level 1
+ Agile Dismount
o Slow reduced from 30% to 25%.
+ Pathfinder
o Movement Speed bonus increased from 25% to 30%.
* Level 7
+ Cyber Shield
o Armor bonus reduced from 50 to 40.
* Level 10
+ X-Strike
o Final damage reduced from 290 to 275.
o Initial damage reduced from 145 to 135.
* Level 13
+ Shingan
o Damage reduced from 115 to 100.
** Mephisto
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Talents
* Level 4
+ Spite
o Spite has been disabled in ARAM.
** Qhira
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Base
* Grappling Hook [Trait]
+ Cooldown reduced from 25 to 20 seconds.
* Carnage [Q]
+ Can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
* Blood Rage [W]
+ Cooldown reduced from 8 to 7 seconds.
+ Healing increased from 85 to 90.
* Revolving Sweep [E]
+ Revolving Sweep's Chain Link can now hit targets immune to skill shots
(Example: Zagara's Creep Tumors).
Talents
* Level 7
+ Healmonger
o Healing increased from 190 to 210.
* Level 10
+ Final Strike
o Damage increased from 395 to 410.
* Level 16
+ Lingering Ailment
o Armor reduction increased from 25 to [DEL: 40 :DEL] 35.
o Duration increased from 3 to 4 seconds.
** Raynor
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Talents
* Level 20
+ Execute Orders
o Updated to only target Heroes, prioritizing ones with the lowest Health.
o Damage of Yamato Cannon reduced from 794 to 395 as it now targets only
Heroes.
o Will no longer target enemy Heroes not visible or greater than 20 range
away.
o Will now target enemy Heroes who are Invulnerable.
** Samuro
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Base
* Wind Walk [E]
+ Periodic heal reduced from 3% per second to 2% per second.
Talents
* Level 1
+ Way of the Wind
o Reduced Healing for casting Wind Walk from 4% to 3% of maximum Health.
* Level 4
+ One with the Wind
o Armor reduction decreased from 30% to 25%.
* Level 10
+ Bladestorm
o Cooldown increased from 25 seconds to 30 seconds.
** Zarya
------------------------------------------------------------
Base
* Particle Grenade [Q]
+ Damage increased from 75 to 80.
* Shield Ally [E]
+ Search radius increased from 8 to 10.
Talents
* Level 7
+ Deep Burn
o Duration increased from 3 to 4 seconds.
* Level 13
+ Pain is Temporary
o Shielding increased from 0.48% of Max Health per Energy to 0.8% of Max
Health per Energy.
Return to Top (#return)
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** Hero Updates
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** Cassia
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Talents
* Level 7
+ Pain is Temporary
o Improved the visibility of Surge of Light being available.
** Gazlowe
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General
* Added indicator arrows to Gazlowe's Xplodium Bomb warning indicator.
** Samuro
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General
* Added an arrow indicator below Samuro facing the direction of any active
Mirror Images.
** Uther
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Talents
* Level 20
+ Bulwark of Light
o Added a radius indicator while targeting with Divine Shield.
Return to Top (#return)
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** Bug Fixes
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** General
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* Catapults will now display properly in the Death Recap.
* Effects that reduce your vision radius now prevents soft reveals (Things
that make your character visible).
* Fixed an issue that caused dance animations to persist after moving, using
an ability, or attacking.
* Fixed an issue that caused Forts and Keeps to not activate their Call for
Help mechanics when multiple enemy Heroes attack an enemy Hero at the same
time.
* Fixed an issue that caused Heroes to not spawn at the start of the game.
* Fixed an issue that caused Heroes with non-standard Deaths to display their
final hit incorrectly in the Death Recap.
* Fixed an issue that caused overhead shrub indicator to persist after
leaving the shrub.
* Fixed an issue that caused shield-like effects to not be treated as Shields.
* Fixed an issue that caused some abilities to allow the caster to gather
experience globes while inside a shrub.
* Fixed an issue that caused some passive move speed benefits to not behave
consistently.
* Fixed an issue that caused Summons to not have their attack speed reduced
when attacking Heroes with Imposing Presence or similar talents.
* Fixed an issue that caused targets inside shrubs to be revealed by
proximity when the other unit has vision reduction.
* Fixed an issue that caused vignette borders on some cutscenes to render
incorrectly at higher than 1080x1920 resolutions.
* Fixed an issue that caused text to overlap in the Death Recap.
** Maps
------------------------------------------------------------
* Garden of Terror
+ Fixed an issue that caused the Toy Train to not be dismounted by Garden of
Terror's Polymorph ability.
* Try Me Mode
+ Added a regen globe generator.
** Heroes
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* Abathur
+ Level 7
o Calldown: MULE
# Updated to use level-based scaling.
+ Level 10
o Ultimate Evolution
# Fixed an issue that caused Pylons created by Ultimate Evolution clones of
Probius to not be destroyed when the Ultimate Evolution expires.
# Fixed an issue that caused traps created by Ultimate Evolution clones of
Junkrat to only be removed when Abathur dies.
+ Level 13
o Soma Transference
# Updated to heal the target for its amount as a singular combined effect.
* Alarak
+ Base
o Lightning Surge [E]
# Updated to heal Alarak for its amount as a singular combined effect.
# Now soft reveals all primary target types instead of just Heroes.
+ Level 7
o Applied Force
# Now applies the increased push distance to Alarak.
+ Level 20
o Counter-Strike
# Now soft reveals targets hit.
o Last Laugh
# Fixed an issue that caused Last Laugh to show up twice on the Death Recap.
* Alexstrasza
+ Level 10
o Cleansing Flame
# Fixed an issue that caused Cleansing Flame to display incorrectly when used
by an AI controlled Alexstrasza.
* Ana
+ Fixed an issue where Ana's abilities caused players to highlight enemies.
* Anduin
+ Base
o Pursued by Grace [Trait]
# Fixed an issue that caused Pursued by Grace to activate while Blinded or
against an Evading Hero.
+ Level 4
o Surge of Light
# Fixed an issue that caused Surge of Light to lower the cooldown of Chastise
while Blinded or against Evading enemies.
+ Level 16
o Inner Focus
# Fixed an issue that caused Blinds to not prevent Anduin's Physical damage
to lower the cooldown of Inner Focus.
* Arthas
+ Base
o Frostmourne Hungers [Trait]
# Fixed an issue that caused Frostmourne Hungers to not display correctly
against Blinded or Evading enemies.
* Auriel
+ Level 20
o Light Speed
# Fixed an issue that caused Light Speed's benefits to not be granted to
Leoric.
* Azmodan
+ Fixed an issue that caused All Shall Burn talents to not apply their
on-kill effects unless Azmodan has taken Master of Destruction.
+ Level 10
o Demonic Invasion
# Fixed an issue that caused Demonic Invasion Grunts on-death damage to not
be modified by damage modification.
* Blaze
+ Base
o Jet Propulsion [E]
# Now soft reveals targets hit.
* Brightwing
+ Base
o Polymorph [W]
# Fixed an issue that caused Polymorph's Slow to not classify the target as
being Slowed.
+ Level 4
o Magic Spit
# Fixed an issue that caused Magic Spit to activate its cooldown reduction
against Evading Heroes.
* Cassia
+ Fixed an issue with Blinds not preventing all Physical damage.
+ Level 7
o Surge of Light
# Fixed an issue that caused cooldown resets to not make Surge of Light
available.
# Updated Surge of Light to include damage taken by Cassia's Shields.
* Chen
+ Level 1
o Stormstout Secret Recipe
# Now displays in the Death Recap.
* Cho'Gall
+ Fixed an issue where Cho'Gall's abilities caused players to highlight
enemies.
+ Level 4
o Rollback
# Now displays in the Death Recap.
* Chromie
+ Fixed an issue that caused Abathur's Ultimate Evolution Spell Power to not
be granted to Ultimate Evolution Sand Echo Sand Blasts.
+ Fixed an issue that caused Defense Matrix to not reduce the damage of Sand
Echo Sand Blasts.
+ Fixed an issue that caused Sand Blast Echoes to reveal Chromie.
+ Fixed an issue that caused Sand Echo Sand Blast damage to not gain the
benefits of Spell Leech.
+ Fixed an issue that caused Sand Echo Sand Blasts to still be fired if
Chromie's Sand Blast is interrupted.
+ Base
o Dragon's Breath [W]
# No longer soft reveals Chromie when casting Dragon's Breath on enemies that
have their vision reduced.
+ Level 20
o Piercing Sands
# Fixed an issue that caused Piercing Sands to not cause Sand Blast to hit
all targets.
* Dehaka
+ Base
o Drag [Q]
# Target's movement speed now matches Dehaka's movement speed.
o Dark Swam [W]
# Fixed an issue that caused Dark Swam to not deal damage for the last .5
seconds.
+ Level 10
o Adaptation
# Fixed an issue that caused Adaptation to show up twice on the Death Recap.
* Diablo
+ Level 10
o Apocalypse
# Will now activate even if Diablo is interrupted during the cast time.
* D.Va
+ Level 10
o Bunny Hop
# Now soft reveals targets hit.
o Micro Missiles
# Now soft reveals all targets hit, instead of only the triggering target.
* E.T.C.
+ Base
o Powerslide [Q]
# Fixed issues with Powerslide when targeted into unpathable terrain with
Crowdsurfer.
+ Level 1
o Prog Rock
# Now displays in the Death Recap.
+ [DEL: Level 10 :DEL]
o [DEL: The Hunt :DEL]
# [DEL: Fixed issues that caused Illidan to Hunt towards the enemy Hall of
Storms. :DEL]
[DEL: :DEL]
* Fenix
+ Base
o Weapon Mode: Phase Bomb [W]
# Fixed an issue that caused Phase Bomb's splash to not behave correctly
while Blinded or against Evading enemies.
* Genji
+ Fixed an issue that caused Dodge to not prevent all on-hit effects.
+ Base
o Swift Strike [E]
# No longer soft reveals Genji to targets hit by Swift Strike that are
affected by vision reduction.
+ Level 4
o Dragon Claw
# Now soft reveals targets hit.
+ Level 10
o X-Strike
# Now soft reveals targets hit.
* Greymane
+ Worgen form's Basic Attack damage increase is now additive.
+ Base
o Inner Beast [W]
# Fixed an issue that caused Inner Beasts' on-hit bonuses to apply on-fire
instead of on-hit.
* Gul'dan
+ Level 20
o Demonic Circle
# Fixed an issue that caused Demonic Circle's outgoing FX to only be visible
if you see Gul'dan's teleported to location.
* Hanzo
+ Level 4
o Explosive Arrows
# Now soft reveals targets hit.
+ Level 7
o The Dragon Hungers
# Fixed an issue that caused The Dragon Hungers to apply the Spell Power
bonus to the triggering damage effect.
+ Level 10
o Dragon's Arrow
# Now soft reveals targets hit.
* Hogger
+ Level 7
o Garbage Fire
# Now displays in the Death Recap.
+ Level 13
o Bloodthirst
# Now causes Headbanger to heal Hogger for the damage dealt.
* Illidan
+ Level 4
o Hunter's Onslaught
# Now causes Immolation to heal Illidan for the damage dealt.
+ Level 10
o The Hunt
# Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
* Kel'Thuzad
+ Fixed an issue that caused Defense Matrix to not reduce the damage of the
Shade's Death and Decay.
+ Fixed an issue that caused the Shade's damage to not gain the benefits of
Spell Leech.
+ Fixed an issue that caused the Shade's Death and Decay to still be fired if
Kel'Thuzad's Death and Decay cast is interrupted.
+ Level 20
o Deathchill
# Now displays in the Death Recap.
* Kerrigan
+ Level 1
o Fury of the Swarm
# Fixed an issue that caused Fury of the Swarm's splash to not behave
correctly while Blinded or against Evading enemies.
* Kharazim
+ Level 16
o Echo of Heaven
# Now displays in the Death Recap.
* Leoric
+ Level 20
o Buried Alive
# Now displays in the Death Recap.
o Shroud of the Dead King
# Shroud of the Dead King now shows floating text for the amount of damage
prevented.
* Li-Ming
+ Level 1
o Aether Walker
# Fixed an issue that caused Aether Walker to apply the damage bonus to Magic
Missiles incorrectly.
* Lt. Morales
+ Base
o Healing Beam [Q]
# Now displays in the Death Recap.
+ Level 16
o Extended Care
# Now displays in the Death Recap.
+ Level 20
o Hospice Care
# Now displays in the Death Recap.
* Lucio
+ Level 7
o Reverse Amp
# Now displays in the Death Recap.
* Maiev
+ Base
o Umbral Bind [W]
# Fixed an issue that caused Umbral Bind's cleave to grant Vengeful Knives
progress while Blinded or against Evading Heroes.
+ Level 1
o Naisha's Memento
# Fixed an issue that caused Naisha's Memento to grant Vengeful Knives
progress while Blinded or against Evading Heroes.
* Malfurion
+ Base
o Moonfire [W]
# Updated to heal Regrowth targets for its amount as a singular combined
effect per target.
* Mal'Ganis
+ Level 7
o Black Claws
# Fixed an issue that caused Black Claw's Armor reduction to not be removed
by Invulnerable.
+ Level 16
o Blind as a Bat
# Blind as a Bat now instantly removes any area reveals.
# Fixed an issue that caused Blind as a Bat to not lose vision of enemies
that are revealed by damaging Mal'Ganis.
# Fixed an issue that caused Blind as a Bat to see enemies when first cast.
* Malthael
+ Base
o Soul Rip [Q]
# Updated to heal Malthael for its amount spread over up to 3 effects.
* Medivh
+ Level 7
o Arcane Explosion
# Fixed an issue that caused Arcane Explosion to destroy Raynor's Banshee's
Basic Attack missiles.
+ Level 20
o Dust of Disappearance
# Updated for apply visuals to appear as soon as granted.
* Mei
+ Fixed an issue where Mei's abilities caused players to highlight enemies.
+ Level 10
o Ice Wall
# Fixed an issue that caused abilities to be usable when Ice Wall transitions
from timed to untimed.
+ Level 20
o Flash Freeze
# Fixed an issue that caused Flash Freeze to not properly cancel effects that
launch Mei.
o Shatter
# Fixed an issue that caused Shatter's Armor reduction to not be removed by
Invulnerable.
* Muradin
+ Level 13
o Bronzebeard Rage
# Now displays in the Death Recap.
o Healing Static
# Updated to heal Muradin for its amount as a singular combined effect.
* Murky
+ Level 10
o Octo-Grab
# Fixed an issue that caused Octo-Grab to be placed on full cooldown if the
target moves out of reach.
+ Level 13
o Rejuvenating Bubble
# Now displays in the Death Recap.
* Nazeebo
+ Level 7
o Dead Rush
# Fixed an issue that caused Zombie Wall's Zombies to lose health after
uprooting with Dead Rush.
* Nova
+ Level 16
o Explosive Round
# Explosive Snipe's damage modifier is now additive.
* Orphea
+ Level 13
o Invasive Miasma
# Updated to heal Orphea for its amount as a singular combined effect.
* Qhira
+ Base
o Blood Rage [W]
# Blood Rage's heal no longer fills the Death Recap with empty entries.
+ Level 4
o Upstage
# Fixed an issue that caused Upstage to also prevent damage from Summoned
attacks.
# Fixed an issue that caused Upstage to not prevent all on-hit effects.
+ Level 7
o Healmonger
# Updated to heal Qhira for its amount as a singular combined effect.
* Ragnaros
+ Level 1
o Shifting Meteor
# Fixed an issue that caused Shifting Meteor to not travel the full remaining
distance of the Living Meteor.
* Rehgar
+ Base
o Chain Heal [Q]
# Fixed an issue that caused Chain Heal to be visible to others while inside
a shrub.
+ Level 13
o Wellspring
# Now displays in the Death Recap.
+ Level 20
o Farseer's Blessing
# Now displays in the Death Recap.
* Rexxar
+ Level 13
o Dire Beast
# Damage increase is now additive.
+ Level 20
o Spirit Bond
# Now displays in the Death Recap.
* Stitches
+ Level 7
o Putrefaction
# Fixed an issue with Putrefaction's healing reduction.
* Stukov
+ Level 10
o Massive Shove
# Fixed an issue that caused Massive Shove to launch from Stukov's origin
point.
* Sylvanas
+ Level 13
o Remorseless
# Now displays in the Death Recap.
* Tassadar
+ Level 4
o Electric Fence
# Now displays in the Death Recap.
+ Level 10
o Black Hole
# Fixed an issue that caused Black Hole to hit targets a second time at its
apex.
* The Butcher
+ Base
o Ruthless Onslaught [E]
# Now soft reveals the target on impact.
* The Lost Vikings
+ Olaf
o Fixed an issue that caused Olaf's Attack not showing up as a Basic Attack.
+ Level 20
o Checkpoint Reached
# Now displays in the Death Recap.
* Tracer
+ Fixed an issue that caused the last bullet from Tracer's previous magazine
to be fired when Tracer's Reload completes.
+ Level 4
o Pulse Generator
# Now displays in the Death Recap.
+ Level 13
o Telefrag
# Now displays in the Death Recap.
* Tyrael
+ Level 1
o Salvation
# Now displays in the Death Recap.
+ Level 4
o Bound by Law
# Updated to heal Tyrael for its amount as a singular combined effect.
+ Level 13
o Law and Order
# Fixed an issue that caused Law and Order to apply to Smites that are
currently being cast.
+ Level 16
o Burning Halo
# Now displays in the Death Recap.
* Tyrande
+ Level 7
o Huntress' Fury
# Fixed an issue that caused Huntress' Fury to activate against Evading
enemies.
* Uther
+ Level 1
o Wave of Light
# Fixed an issue that caused Wave of Light quest reward to revert Divine
Protection's duration increase if completed after selecting Divine Protection.
# Fixed an issue that caused Wave of Light to not grant its full quest reward
benefit to Armor granted to Uther if Divine Protection is selected.
+ Level 16
o Tyr's Deliverance
# Fixed an issue that caused Tyr's Deliverance to apply its bonus to the
active Holy Radiance, instead of the next Holy Radiance.
+ Level 20
o Divine Protection
# Fixed an issue that caused Divine Protection to be inconsistent in how it
is applied to an already active Devotion Armor.
* Valeera
+ Level 16
o Seal Fate
# Fixed an issue that caused Sinister Strike to deal additional damage to
non-Heroes.
* Xul
+ Level 7
o Trag'Oul's Essence
# Now displays in the Death Recap.
* Yrel
+ Fixed an issue where Yrel's abilities caused players to highlight enemies.
* Zagara
+ Level 10
o Nydus Network
# Now displays the correct icon in the Death Recap.
* Zarya
+ Level 7
o Explosive Barrier
# Now displays in the Death Recap.
Return to Top (#return)
------------------------------------------------------------
Click here to discuss this post with other players in the official Heroes of
the Storm forums
(https://us.forums.blizzard.com/en/heroes/?blzcmp=blizzard-news) .
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